Rodney, As of my last communique, conditions have worsened. With the great success of their RIMS-06 Reeves, the Rebels of Nueva Terra have recalled all their old officer mecha and have replaced them with the Reno, which is a Reeves mecha without the expensive cloaking systems. Fortunatly, While this decreases the cost of the mecha by a third, I believe that the cost per unit is still high enough to deny them the ability to field many more of these units than have already been seen. I still implore you to bring the might of FIST intelligence down on Rutgers Industries... we must find where they are building these weapons and take them out as soon as possible, before the loss of moral amoungst my troups becomes so bad as to challenge the safety of my officers and nobels.
Lenny
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Name:
RIM0-08 Reno
Total Cost: 752 cp
Maneuver Value: -4
" Pool Bonus: 100 %
Tonnage:
73 tns
Ground MA: 5
Flight MA: 10
Servos:
Location Class Space Used Kills Cost
Armour Type Absorp DC Cost
Torso LH
14 14 14 14
8 LH 0
8 30
Head MH
8 8 8
8 8 LH
0 8 24
R Arm LH
8 8 8
8 8 LH
0 8 24
L Arm LH
8 8 8
8 8 LH
0 8 24
R Leg LH
8 8 8
8 8 LH
0 8 24
L Leg LH
8 8 8
8 8 LH
0 8 24
Backpack LH 14
14 0 7
8 LH 0
8 23
Cost: 173 cp
Weight: 55 tns
Weapons:
Name WA Rng Dam
Sht Kls Loc CP Eff
Spc TotCst Spec
Flug gun +1 12 10
10 Torso 16.8 5.1 10
21.9
Ammo
20 3.4 Torso 16.8 0
3.4 16.8 Flechette
Pilum AMS +1 1 1
1 L Arm 3.4 0
3.4 3.4 Anti Missle only BV 8
Ammo
46 1.6 L Arm 1.6 0
1.6 1.6
Shield II Missile
0 8 5 2
1 R Leg 5 0
5 5 BR=3,Smoke,Scatter
Gladius FASCAM Missile
0 8 5 3
1 L Leg 6.6 0.3 6
6.9 BR=2,Fuse
Vibra-Sword 0 0 5 N/A
5 Binder 5 0
5 5 Armor Piercing
Hand (X2) 0 0 1
N/A 1 E Arm 2
0.5 0 5
Quick, Handy
Cost: 65.6 CP
Weight: 12.5 tns
Sensors:
Type Location Range
Comm Kills Cost Effic. Spaces F.Cost
Main Head
50 Plnt 4 32
0 1
32
ASP Head
10 0
2 10
Marine Head
2 0 1
2
R/R Anlyzr Head
5 0 1
5
Res. Enhnc Head
6 0 1
6 X64 Audio & Video
Targ. Anlyz Head
5 0 1
5
ECM R Arm
6 15 0
6 15 All modes @ Lvl 4
Cost: 75 cp
Weight: 5 tns
Movement Systems:
Type MA
Location Kills Cost Sp. Effic. Space Final
Cost
Thrusters 8 POD
14 25 5.5
14 30.5
Cost: 30.5
Powerplant Source Explos. Save
MV MA M-Pool Cost
Spchd Cool Fusion
1 +2 +2
0 x0.3
Control System M-Pool
Cost
Virtual, A, H +33%
x0.05
Hydraulics Space
+Melee Dmg Lift Cost
Normal
0 0
0 0
P+C+H Cost Multiplier: x0.35
P+C+H M-Pool Bonus(+%): 33 %
Other Multiplier Systems:
System Cost
Space Special
Env. Prot x0.2
0 Arctic, Desert, Marine, Space
Man. Vern. x0.1
5 +1 MV
ACE
x0.1 0
+67%
Total "Other" Multiplier: x.4
Total "Other" M-Pool Bonus(+%): 67 %
Other Non-Multiplier Systems:
System Spc
Effic. Cost Location Notes
Micromanipulr 1 0
1 R Arm
Mil Kit 1
0 2 R Arm
Bogg Spray 1
0 3 L Arm
Slick Spray 1
0 3 L Arm
Ejection Seat 0 0
1 Head
Option pack 2 0 0
1
ACL w pager, Liftwire, spotlight
Cost: 11
Weight: 0
Shields:
Location Class Type DA SP DC
Absorp. Space Sp.Eff. F.Cost Notes
L Arm LH Std
0 8.3 8 0
1 0 36.3
5 sp Binder
Command Armor:
Location Class Type SP DC Absorp.
Space B.Mod Cost Notes
Head AH Beta
4 4 0
4 0 27
Spotting Radar
Cost: 27
Weight: 2 tns
Final costs:
Cost (w/o Multipliers): 418 cp
Base Weight: 77 tns
Fuel Weight: 6 tns
New Weight: 83 tns
Base Cost:
Cost (after Multipliers): 732.2 cp
Efficency ( 10 tons):
20 cp
Cost (w/Efficency, links): 752.2 cp
Final Weight: 73 tns
Remote Cost (Total for All): 0
Command Armour Cost:
Included in cost
Scale: 1/1
Scaled Cost: 752.2 cp
Scaled Weight: 73 tns
(w/Command Armour):
Notes:
Military Kit - Contains basic camp equipment and tools to make
Mecha sized foxholes and booby traps.
Cost / Weight of command armor included in Multipliers
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